This is really strange, I am very very new to programming so be patient and bear with me please.
As the title says I can only move my character forward or back and not sideways, the funny thing about this is that I don't want him to move forward or back I want only side ways.
It is the basic 2d space shooter you would expect.
I have tried two sets of code, first is below:
`var speed : float = 3;
var projectile_prefab: GameObject;
function Update ()
{
var translationX : float = Input.GetAxis ("Horizontal") * speed;
var translationZ : float = Input.GetAxis ("Horizontal") * speed;
translationX *= Time.deltaTime;
translationZ *= Time.deltaTime;
transform.Translate (translationX, 0, translationZ);
if(Input.GetKeyDown("space"))
Instantiate(projectile_prefab);
}`
The other set of code I tried was:
`var moveSpeed = 1.0;
var turnSpeed = 1.0;
function Update()
{
/*
if(Input.GetButtonDown("Jump"))
{
transform.position.z += 1.0;
}
*/
if(Input.GetButton("Forward"))
{
transform.position += transform.forward * moveSpeed * Time.deltaTime;
}
if(Input.GetButton("Backward"))
{
transform.position += -transform.forward * moveSpeed * Time.deltaTime;
}
if(Input.GetButton("Left"))
{
transform.eulerAngles.y += -turnSpeed * Time.deltaTime;
}
if(Input.GetButton("Right"))
{
transform.eulerAngles.y += turnSpeed * Time.deltaTime;
}
}
if(Input.GetKeyDown("space"))
Instantiate(projectile_prefab);
}`
I cant understand why either of these don't work. Any help is greatly appreciated.
↧