Ok I am making a 2D side scroller and I am trying to add an Invisibility effect where it turns down the player opacity but also makes it so the enemys cant see you. Right now though I am only trying to make the player go invisible.
Here is my script but for some reason it wont work.
var invisible;
if (Input.GetKeyDown ("q"))
{
GetComponent(MeshRenderer).enabled = false;
}
if (Input.GetKeyUp ("q"))
{
GetComponent(MeshRenderer).enabled = true;
}
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